Rio Grande Games
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Dominion 2nd Edition: How It Plays, What Changed, Who It's For
BGG community
7.6/10
97,107 raters
Dominion is the 2008 card game that invented deck-building, and this 2016 second edition is the version to get. Every player starts with the same ten weak cards and buys their way to an engine, with the deck itself serving as the score pad. It suits 2–4 players who want real strategy inside a 30-minute box.


Tap to enlargeIn This Guide
- What Works & What Doesn't
- The Verdict
- What It Is
- How It Plays
- The Game You'll Actually Play
- Tensions Worth Knowing
- Player Count
- Strategy: What Actually Wins
- Honest Limitations
- Buy, Skip, or Upgrade
What Works & What Doesn't
What Works
- The original deck-builder, still the genre benchmark — Spiel des Jahres 2009 winner, 7.6/10 across 97,107 BGG ratings
- Genuinely variable setup: 26 kingdom cards, 10 chosen per game, so the strategic puzzle resets every session (rulebook, p. 3)
- Teaches in minutes (ABC turn structure) yet sustains real depth — BGG weight 2.3/5
- 30-minute playtime matches the box claim; BGG lists 30 minutes flat
- Organizer tray and labelled inlay make setup and teardown fast (rulebook, p. 2)
What Doesn't
- Attack cards (Witch, Militia, Bureaucrat) can feel harsh for a family-weight game — Moat and set selection mitigate, but the friction is printed in the box (rulebook, p. 3)
- Meeple Mountain's reviewer, while still enjoying it, found a recurring frustration that cut down their plays over time
- Moderate language dependence per BGG's poll — cards carry real in-game text, so some tables will need a crib sheet
The Verdict

What It Is
How It Plays
The Game You'll Actually Play

Tensions Worth Knowing
Player Count

Strategy: What Actually Wins
Honest Limitations
Buy, Skip, or Upgrade
Rules questions, answered from the rulebook
Rules Answers
Every answer below is grounded in the official rulebook and shows the exact passage it rests on — verified against the publisher's PDF, not paraphrased from forums.
Setup & Components
2 answersWhat cards do you start with in Dominion?
Every player begins Dominion with a deck of 3 Estates and 7 Coppers, shuffled face down. This is your whole deck at the start — you improve it by gaining better cards during the game.
Who goes first in Dominion?
The starting player is chosen randomly. If you play multiple games in a row and the previous game was not a tie, the winner of the previous game goes last, and the player to their left goes first.
Turns & Actions
4 answersDo you have to play an Action card in Dominion if you have Actions left?
No. Using up your Actions is optional — you can hold an Action card you are able to play and simply decide not to play it. There is no penalty for ending your Action phase with Actions still available.
Do you have to play every Treasure card in your hand in Dominion?
No. You may play any number of Treasures from your hand, in any order, and hold back any you don't want to spend. You only get coins this turn for the Treasures you actually play, but buying never uses up the Treasure cards themselves — you keep them.
What are the three phases of a turn in Dominion?
Each turn has three phases in a fixed order: Action, then Buy, then Clean-up — remembered as ABC. In Action you may play an Action card, in Buy you play Treasures and buy cards, and in Clean-up you discard everything and draw a new hand of 5 cards.
What happens during the Clean-up phase in Dominion?
You take all cards you have in play — both Actions and Treasures — plus any cards left in your hand, and put them all into your discard pile in any order. You then draw a new hand of 5 cards, shuffling your discard pile under your deck first if your deck has fewer than 5 cards, and play passes to the player on your left.
Scoring & Endgame
2 answersWhen does a game of Dominion end?
The game ends after a turn in which either the Province pile is empty or any three Supply piles are empty. You finish the current turn first, then everyone counts up the victory points on all their cards, and the highest total wins.
Do empty Curse or Copper piles count toward ending the game in Dominion?
Yes. Any Supply pile counts toward the three-empty-piles end condition, including Kingdom card piles, Curses, and Copper. The alternative end condition is the Province pile running out on its own.
Edge Cases & Disputes
3 answersWhat happens when you play Witch in Dominion but the Curse pile is empty?
You can still play Witch for its +2 Cards even when no Curses remain to hand out. When Curses are being given out and the pile is running low, they are distributed to the other players in turn order.
What happens if you play Throne Room on another Throne Room in Dominion?
Throning a Throne Room lets you play one Action card twice, then another Action card twice — it does not let you play a single Action card four times. Actions played via Throne Room do not use up your Action plays for the turn.
How do multiple Merchants or multiple Silvers interact in Dominion?
Each Merchant you play gives you the coin bonus when you play your first Silver that turn, so two Merchants both pay out on that one Silver. But if you play more than one Silver, the bonus only applies to the first Silver played.
Sources & Further Reading
The key facts and claims in this guide are grounded in the retrieved, verified sources listed below.
- 1
www.riograndegames.com
- 2
BoardGameGeek
- 3
meeplemountain.com
- 4
riograndegames.com
- 5
meeplemountain.com
- 6
en.wikipedia.org
- 7
thethoughtfulgamer.com
- 8
martinfowler.com
